Wednesday, May 6, 2015

Reflection Journal: Project 6


Project 6 was about creating a Flash video game with the skills and techniques that I had obtained from Lab 24 and Lab 25. I used Adobe Photoshop to make some objects and Adobe Flash for the codes for the game. First, I used Photoshop to decorate the scanned images of treasure chest. Then, I imported them to the library in the Flash document for this project. Before I started coding, I created some movie clip and button symbols. The symbols are the character of the game, the treasure chest, the background, bouncing balls and a gray rectangle. The character is controlled by the keyboard arrows and the bouncing balls and a gray rectangle are the obstacles in the game. In my game, the character must go to the room with treasures. If he hits the obstacle, the user has to start all over. After creating all the symbols, I used action script to make the character and obstacles move. After I finished coding, I played my game to make sure all the things in the game work properly.

Compared to the previous project (the Interactive Story), this project was a lot harder because it took two weeks for me to complete this project. However, I learned that there are various kinds of action script are needed to make one video game. I also learned the importance of action script in a Flash game because without action script, the game will not function the way I wanted it to. In the future, I can use the skills that have obtained from this project when I need to create a video game in Adobe Flash by using action script.

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